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        首頁(yè) > 商務(wù)會(huì)議 > 學(xué)術(shù)會(huì)議會(huì)議 > Activity Engineering 2020?(AE) 更新時(shí)間:2019-09-04T09:33:06

        Activity Engineering 2020?(AE)
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        Activity Engineering 2020?(AE) 已截止報(bào)名

        會(huì)議時(shí)間: 2020-02-03 09:00至 2020-02-04 18:00結(jié)束

        會(huì)議地點(diǎn): 加利福尼亞州  詳細(xì)地址會(huì)前通知  None 周邊酒店預(yù)訂

        主辦單位: IEEE Computer Society Institute for Semantic Computing

        行業(yè)熱銷熱門關(guān)注看了又看 換一換

              會(huì)議內(nèi)容


              會(huì)議簡(jiǎn)介

              While much of the current research on Artificial Intelligence (AI) is focused on content analysis, the ultimate success of AI also relies on the continuous generation of content. Activity Engineering addresses the ability of a computer to create new or new kind of activities that in turn generate the content. A major type of activity is conversation. Other types of activity include game, problem solving, e-commerce, virtual and augment reality, and social networking.

              Activity Engineering 2020 (AE 2020), technically sponsored by the IEEE Computer Society, iis an international forum for academia and industries to exchange visions and ideas in the state of the art and practice of Activity Engineering, as well as to identify the emerging topics and define the future of Activity Engineering.

              征稿信息 立即投稿
              重要日期

              初稿截稿日期:2019-11-01

              初稿錄用通知日期:2019-12-01

              終稿截稿日期:2019-12-15

              作者指南

              Distinguished quality papers presented at the conference will be selected for the best paper/poster awards and for publication in internationally renowned journals (EI, SCI, and/or Scoups indexed).

              征稿主題

              ?TOPICS OF INTEREST?? include, but are not limited to:

              Computational creativity

              Syntactic and semantic aspects of activity

              Question & answering

              Chatbot

              Context modelling

              Activity generation

              Incremental problem solving

              Collaborative problem solving

              Virtual and augmented reality

              Knowledge discovery

              Data and scenario generation

              Gaming and entertainment

              Social networking

              e-Commerce and recommendation

              Performance evaluation

              New types of activity

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              查看更多

              主辦方:IEEE Computer Society 主辦方:Institute for Semantic Computing

              介紹:Institute for Semantic Computing于2020年2月3日舉辦Activity Engineering 2020 (AE)。

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